Fallout is a video game series set in a retro-future America. In a world where nukes wiped out the majority of the Earth’s population and leaving the Earth’s landscape, a wasteland. The amount of narrative construction within the aesthetics and props in the series is incredible. Through the items we learn that there are multiple factions, we also learn of how the alternate version of Earth’s technology progressed at a delayed rate until they harnessed nuclear energy. We also learn that aliens have visited the Earth even though this is not a major plot point. The games play as though they were episodes of the Twilight Zone with big characters and interesting plot points of deceit and disgrace. A lot of the characters have reverted to primal ways leading tribes rather than communities. The vehicles, weapons, buildings and landscapes all show signs of energy sources enhancing old technology and the creative use of limited resources in order to survive.
A big influence on the Fallout look is the 1950’s science fiction stereotype. With very over-the-top visuals in order to communicate how alien and shocking the technology is. A lot of round shapes and metals being used to convey futuristic technology rather than the contemporary ideals of the future which is a blend of curves and sharp edges to create a sleek look.