The Walking Dead is a stereotypical zombie narrative. The human race has been overcome by a devastating virus that has infected the population so that upon death, the person is brought back to life with nothing other than primal instinct controlling them. With this, a lot of urban environments have been reclaimed by wildlife and it’s created a beautiful hybrid of life and death that can be shown on screen through the landscapes. The show also deals with desperation and war amongst communities. People look out for themselves and so a lot of made-up, mish-mash items have been created in order to give the user a one-up over anything that comes across them, alive or dead. Resources are limited so there’s a reliance on melee and handheld weaponry that have been enhanced through creativity and necessity. I like this show as it fits into post-apocalyptic storytelling which I want to cover in my assets. With the show being as popular as it is, there must be something to it and from what I’ve seen the set design is part of it.
The story shows a wide range of locations which allows the set designers to explore different creative outlets based on the different stories they want to tell within these locations. With the items, it’s important for them to tell the audience something about the character through the look of the item. This careful consideration to detail is the key reason that this text stands out to me.